Sweet Tooth (Student Project)

Derrick Lin

Global

Designers: Isidora Tomic & Katarina Kukolj
Project Type: Student Project
School: Faculty of Digital Arts, Metropolitan University
Course: Graphic design
Tutor: Boris Kuzmanovic
Location: Belgrade, Serbia
Packaging Contents: Board game
Packaging Substrate / Materials: Paper, board and polymer clay
Printing Process: Digital printing

Sweet Tooth – (n. informal) a fondness or craving for sweets

About project:
Remake of well known board game Snakes and Ladders, done as a project on the final year of our studies. Sweet Tooth teaches kids about the importance of eating healthy food.

Rules:
– The game of Sweet Tooth is for two players. The board wraps back and forth, so you move right to left across first row, then move up to the second and move left to right, and so on.
– The fruits and vegetables on the game board allow you to move upwards and get ahead faster. If you land exactly on a square that shows an image of the bottom of a fruit or vegetable, then you may move your game piece all the way up to the square at the top of the fruit or vegetable.
– Sweets move you back on the board because you have to slide down them. If you land exactly at the top of a sweet, slide your game piece all the way to the square at the bottom of the sweet.
– The winner is the player who is first to land on the finish square. You must roll the exact number needed to land on the last square.
– If you roll a six, then you get an extra turn.